This page has a Strategy Guide.
Map of the dungeon | |
Also called | Gwd |
---|---|
Members Area? | No |
Amount of Banks | No |
Amount of Altars | God altars |
Points of Interest | See below |
Accessibility | Spellbook - Dungeon teleport |
Overview
The God Wars dungeon is one of the most dangerous places in SoulSplit, but it is also one of the most profitable. God Wars Dungeon offers the players a chance to claim a piece of powerful God-related armoury, and pieces to recreate the powerful, Godsword.
A long time ago, a race known as the Avinase, protectors of the Godsword were ambushed and attacked by an opposing unknown Zamorakian follower. They were taken to an icy mountain, which is has since been called the God Wars Dungeon. Followers from Bandos and Saradomin heard about the situation, and decided they wanted to protect the Godsword before it falls into the wrong hands. Unfortunately, the Godsword shattered into 4 different pieces. This enraged the followers and they began to attack opposing teams, attempting to steal the pieces from the other followers. Many followers sacrificed their life in an attempt to stop the war and allow the Godsword to be reconstrcuted, and protected once again by the followers of Armadyl. The battle waged on.
Hours later, the God Generals heard of the actions and decided that they would attempt to go to the dungeon, and stop the war, allowing the Godsword to be protected again. As they arrived, the Generals were angered at each other, after seeing all the bloodshed and war. Each of the Generals grabbed a piece of the broken Godsword from their followers. They were attempting to bring the pieces back the Armadyl general and followers, in hopes they can reconstruct it. unfortunately, they were ambushed by a powerful Zarosian threat: Nex and her minions, Fumus, Glacies and Umbra.
The Generals and followers of the 4 other Gods quickly proceeded to put their differences aside, to defend the Godsword and in hopes of them retreating. The generals quickly detained the Nex minions and banished them to a mysterious prison on the opposite dimension of ours, known as SplitSoul. They then focused their attention on the main threat, Nex.
The Generals stood together, and attempted to bring down Nex, and lock her away. But her swift movements proved too quick for the Generals, as she evaded their attacks to protect herself. Each of the Generals grew more and more enraged during this time, and decided to improve their tactics. The new plan was to harness the magical properties of the Godsword, to banish Nex to an ancient prison beneath the dungeon. As they began to draw the power from the Godsword pieces, they came together and unleashed a powerful spell, which stunned Nex long enough for them to bring her to the ancient prison.
As they returned to the main dungeon of the God Wars Dungeon, they noticed a few mysterious hilts in the center of the dungeon. Each of the Generals proceeded to take their hilt that matched the God they followed. As they touched the hilts, fury struck through them and they each knew what they wanted ; A Godsword of their own. The war between the Gods started again, showing no restraint or no means of stopping. Each of the Generals built a respectful base, where they now reside, in tribute to their God.
Unfortunately, to this day, the Gods still wage war against each other.
How to get to the dungeon
Teleports
Item | Effect/Use | Picture |
---|---|---|
Dungeons teleport (Normal spellbook) | Selecting this option via spellbook, will allow you to select God Wars dungeon as an available option. | |
Dungeons teleport (Ancient magicks) | Selecting this option via spellbook, will allow you to select God Wars dungeon as an available option. | |
Dungeons teleport (Lunar spellbook) | Selecting this option via spellbook, will allow you to select God Wars dungeon as an available option. | |
Games necklace (8) | Operating the necklace will allow the player to teleport to God Wars and/or Nex's lair. |
Recommended Set-ups
Magic
Slot | Item |
---|---|
Head | Virtus hood > Ahrim's hood > Infinity hat > Mystic hat > Void magic helm |
Body | Virtus robetop > Ahrim's robetop > Infinity top > Mystic robetop > Void knight top |
Legs | Virtus skirt > Ahrim's skirt > Infinity skirt > Mystic robeskirt > Void knight robe |
Weapon | Chaotic staff > Armadyl battlestaff > Staff of Light > Master wand > Ancient staff |
Off-hand | Arcane/Divine/Elysian spirit shield > Farseer shield > Mages' book > Tome of Frost > Void knight deflector |
Gloves | Gloves (Barrows) > Infinity gloves > Mystic gloves > Void knight gloves |
Boots | Ragefire boots > Infinity boots > Mystic boots |
Amulet | Arcane stream necklace > Amulet of fury > Amulet of Glory |
Ring | Ferocious ring > Seers' ring (imbued or regular) > Ring of wealth |
Cape | Completionist cape > Max cape > Guthix/Saradomin/Zamorak cape |
Ammunation | None |
Your inventory will vary depending on your mode and combat level. Feel free to swap items in your inventory if you feel necessary.
- 1-2 Extreme/Magic potions
- 1-2 Extreme/Super defence potions
- Runes (depending on spell being used)
- 4-6 Super restore potions (If on mode: Sir/Lord/Knight)
- Special weapon: Shadow Sword
- Summoning: Steel titan > Pack Yak
- 12-22 rocktails/sharks
Melee
Slot | Item |
---|---|
Head | Vanguard helm>Torva full helm > Helm of Neitznot > Berserker helmet > Rune Full helm > Void melee helmet |
Body | Vangaurd body>Torva platebody > Bandos chestplate > Fighter torso > Rune Platebody > Void knight top |
Legs | Vanguard legs>Torva platelegs > Bandos tassets > Rune Platelegs > Void knight robe |
Weapon | Chaotic Longsword/Chaotic Rapier/Chaotic Maul > Abyssal whip > Dragon scimitar |
Off-hand | Divine/Elysian spirit shield > Chaotic shield > Dragonfire shield > Dragon defender > Void knight deflector |
Gloves | Vanguard gloves>Gloves (Barrows) > Gloves (Adamant) > Void knight gloves |
Boots |
Vanguard boots>Steadfest boots > Dragon boots > Climbing boots |
Amulet | Amulet of fury > Amulet of Glory |
Ring | Berserkering ring (imbued or regular) > Ring of wealth |
Cape | Completionist cape > Max cape >Kiln Cape> Fire cape |
Ammunition | None |
Your inventory will vary depending on your mode and combat level. Feel free to swap items in your inventory if you feel necessary.
- 1-2 Extreme/Super Attack potions
- 1-2 Extreme/Super Defence potions
- 1-2 Extreme/Super Strenght potions
- 4-6 Super restore potions ( If not member)
- Special weapon: Armadyl godsword/Dragon claws/Dragon dagger
- Summoning: Steel titan > Pack Yak
- 13-24 Rocktails/Sharks
Range
Slot | Item |
---|---|
Head | Pernix coif > Armadyl helmet > Karil's coif > Archer helmet > Void range helmet |
Body | Pernix body > Armadyl chestplate > Karil's leatherbody > Black d'hide body > Void knight top |
Legs | Pernix chaps > Armadyl plateskirt > Karil's skirt > Black d'hide chaps > Void knight robe |
Weapon | Chaotic crossbow > Rune crossbow > Karil's crossbow > Dark bow > Magic shortbow |
Off-hand | Divine/Elysian spirit shield > Eagle-eye shield > Dragonfire shield > Unholy book > Void knight deflector |
Gloves | Gloves (Barrows) > Void knight gloves |
Boots | Glavien boots > Ranger boots > Snakeskin boots |
Amulet | Amulet of Ranging > Amulet of fury > Amulet of Glory |
Ring | Ferocious ring > Archer ring (imbued or regular) > Ring of wealth |
Cape | Completionist cape > Ava accumlator |
Ammunation | Dragonfire bolts (e) > Runite bolts > Karil bolts > Dragon arrows > Rune arrows |
Your inventory will vary depending on your mode and combat level. Feel free to swap items in your inventory if you feel necessary.
- 1-2 Extreme/Range potions
- 1-2 Extreme/Super defence potions
- 4-6 Super restore potions (If on mode: Sir/Lord/Knight)
- Special weapon: Morrigans Javelins/Shadow Sword/Zaryte Bow
- Summoning: Steel titan > Pack Yak
- 13-24 Rocktails/Sharks
Stat Requirements
Recommended
- 80+ Hitpoints
- 80+ Attack
- 80+ Strength
- 80+ Defence
- 94+ Magic
- 80+ Range
- 95+ Prayer
- 80+ Dungeoneering
- 99 Summoning
Minimal
- 60+ Attack (depending on the method of fighting)
- 60+ Strength(depending on the method of fighting)
- 70+ Defence
- 68+ Magic (depending on the method of fighting)
- 61+ Range (depending on method of fighting)
- 43+ Prayer (this is an absolute need.)
==NPCs found in the area==
Bailey
NPC | Effect/Use | Image |
---|---|---|
Bailey | The only NPC found in the God Wars Dungeon, Bailey, allows you to access the God chambers by talking to him |
Monsters found in the area
Armadyl's followers
The only followers of Armadyl found within the God Wars Dungeon is the Aviansie. The Aviansie is a powerful race granted with the ability to fly. Unfortunately, this also means that Melee-damage will not harm the Aviansie.
Monster | Combat level | |
---|---|---|
Aviansie | 83 |
Bandos' followers
There are a few monsters who follow the Bandos God, mainly ogre-like creatures, giants and goblins. Unfortunately, they were not granted the ability to fly like those of the opposing Armadyl followers. This leaves them vulnerable to all sorts of attacks.
Monster | Combat level | |
---|---|---|
Goblin | 15 | |
Hobgoblin | 47 | |
Cyclops | 81 |
Saradomin's followers
The main followers of the God, Saradomin, are melee-based.. However, the Spiritual Mage, being a Saradomin follower, is one of the most popular monsters to kill out of the followers, due to the drops. It is also the only magic-based attacker of the Saradomin followers. With that being said, it is advised to be careful when attacking an Saradomin follower.
Monster | Combat level | Picture |
---|---|---|
Knight of Saradomin | 103 | |
Saradomin priest | 113 |
Zamorak's followers
The followers of Zamorak are particularly evil and cruel creatures, and it's no different here. Despite having one of the weakest followers within the God Wars Dungeon, the Zamorak team should not be fought unless properly prepared.
Monster | Combat level | - |
---|---|---|
Imp | 7 | |
Werewolf | 93 |
Slayer monsters
For being some of the only few magic-users within the God Wars Dungeon, it's no surprise that these spiritual mages can be threatening to those who are not prepared. They are aligned to their God of choice, being Saradomin and Zamorak, respectively.
Monster | Combat level | Slayer level | Picture |
---|---|---|---|
Spiritual Mage (Saradomin) | 120 | 83 | |
Spiritual Mage (Zamorak | 121 | 83 |
God Chambers/Dungeon areas
Armadyl's Eyrie
Please note: Armadyl's Eyrie is different than the other partcipants in God Wars due to the player being restricted to use only Magic or Range attacks (Melee attacks cannot hit as they are flying).
The God chamber, which consist of the monsters below, requires a total of 5 kills to enter (Must be Armadyl followers). Also note, that the killcount is reduced by 5 each time you enter the chamber. The following monsters are the general and minions of Armadyl:
Monster | Combat level | Type | Image |
---|---|---|---|
Kree'Arra | 580 | General | |
Flight Kilisa | 159 | Minion | |
Flockleader Geerin | 149 | Minion | |
Wingman Skree | 143 | Minion |
The monsters above have the chance to drop unique items, such as pieces of a Godsword and God-related armoury, which are listed below:
Item | Rarity | Picture |
---|---|---|
Armadyl Hilt | Rare | |
Armadyl Helmet | Rare | |
Armadyl Chestplate | Rare | |
Armadyl Plateskirt | Rare | |
Godsword Shard 1 * | Rare | |
Godsword Shard 2 * | Rare | |
Godsword Shard 3 * | Rare |
- - You need all 3 shard pieces to make a Godsword blade, which can be attached to any hilt to obtain a Godsword (Type depends on the hilt).
Bandos' Stronghold
Click here for a complete version of Bandos' Stronghold.
The God chamber, which consist of the monsters below, requires a total of 5 kills to enter (Must be Bandos followers). Also note, that the killcount is reduced by 5 each time you enter the chamber. The following monsters are the general and minions of Bandos:
Monster | Combat level | Type | Image |
---|---|---|---|
General Graardor | 624 | General | |
Sergeant Grimspike | 142 | Minion | |
Sergeant Steelwill | 142 | Minion | |
Sergeant Strongstack | 141 | Minion |
The monsters above have the chance to drop unique items, such as pieces of a Godsword and God-related armoury, which are listed below:
Item | Rarity | Picture |
---|---|---|
Bandos Hilt | Rare | |
Bandos Chestplate | Rare | |
Bandos Tassets | Rare | |
Bandos Boots | Rare | |
Godsword Shard 1 * | Rare | |
Godsword Shard 2 * | Rare | |
Godsword Shard 3 * | Rare |
- - You need all 3 shard pieces to make a Godsword blade, which can be attached to any hilt to obtain a Godsword (Type depends on the hilt).
Saradomin's Encampment
Click here for a complete version of Saradomin's Encampment.
The God chamber, which consist of the monsters below, requires a total of 5 kills to enter (Must be Saradomin followers). Also note, that the killcount is reduced by 5 each time you enter the chamber. The following monsters are the general and minions of Saradomin:
Monster | Combat level | Type | Image |
---|---|---|---|
Commander Zilyana | 596 | General | |
Starlight | 149 | Minion | |
Bree | 146 | Minion | |
Growler | 139 | Minion |
The monsters above have the chance to drop unique items, such as pieces of a Godsword and God-related weaponary, which are listed below:
Item | Rarity | Picture |
---|---|---|
Saradomin Hilt | Rare | |
Saradomin Sword | Rare | |
Godsword Shard 1 * | Rare | |
Godsword Shard 2 * | Rare | |
Godsword Shard 3 * | Rare |
- - You need all 3 shard pieces to make a Godsword blade, which can be attached to any hilt to obtain a Godsword (Type depends on the hilt).
Zamorak's Fortress
Click here for a complete version of Zamorak's Fortress.
The God chamber, which consist of the monsters below, requires a total of 5 kills to enter (Must be Zamorak followers). Also note, that the killcount is reduced by 5 each time you enter the chamber. The following monsters are the general and minions of Zamorak:
Monster | Combat level | Type | Image |
---|---|---|---|
K'ril Tsutsaroth | 650 | General | |
Balfrug Kreeyath | 151 | Minion | |
Tstanon Karlak | 145 | Minion | |
Zakl'n Gritch | 142 | Minion |
The monsters above have the chance to drop unique items, such as pieces of a Godsword and God-related weaponary, which are listed below:
Item | Rarity | Picture |
---|---|---|
Zamorak Hilt | Rare | |
Zamorakian Spear | Rare | |
Godsword Shard 1 * | Rare | |
Godsword Shard 2 * | Rare | |
Godsword Shard 3 * | Rare |
- - You need all 3 shard pieces to make a Godsword blade, which can be attached to any hilt to obtain a Godsword (Type depends on the hilt).
Nex Lair
Nex, has been seen as one of the most powerful boss monsters to ever grace Soulsplit. With her ability to deal massive damage, her high hitpoints and strong defense, there is no wonder why she is seen like that. On the flipside, Nex is potentially one of the most profitable monsters in Soulsplit, and it can sometimes be worth the risk to get the reward.
How to get there
To access the Nex Lair, you need to teleport to the dungeon.
Item | Effect/Use | Picture |
---|---|---|
Dungeons teleport (Normal spellbook) | Selecting this option via spellbook, will allow you to select the Nex lair dungeon as an available option. | |
Dungeons teleport (Ancient magicks) | Selecting this option via spellbook, will allow you to select the Nex lair dungeon as an available option. | |
Dungeons teleport (Lunar spellbook) | Selecting this option via spellbook, will allow you to select the Nex lair dungeon as an available option. | |
Games necklace (8) | Operating the necklace will allow the player to teleport to Nex lair. |
The following monster is the General follower of Zaros:
Monster | Combat level | Type | Image |
---|---|---|---|
Nex | 1001 | General |
Nex has the chance to drop unique items, such as pieces of Zaros equipment, which is among the most powerful armour and weapons in SoulSplit:
Item | Rarity | Picture |
---|---|---|
Pernix Cowl | Rare | |
Pernix Body | Rare | |
Pernix Chaps | Rare | |
Torva Full helm | Rare | |
Torva Platebody | Rare | |
Torva Platelegs | Rare | |
Virtus Mask | Rare | |
Virtus Robe Top | Rare | |
Virtus Robe Legs | Rare | |
Zaryte Bow | Rare |
Trivia
- It should be noted that within the Zaros room (within the frozen door) any use of ranged or magic attacks will lead to the reflection of these attacks back on you. Only melee users go unscathed within that room.
- Veracs is most commonly used in that room against Fumus and UMbra due to its ability to hit past protection prayers.
- Glacies is glitched and will attack a random player within the room, hitting past prayers, without protection prayers he can deal up to 500 hitpoints of damage.