There are two types of Prayer books: the "regular," default Prayer book, and the Curses Prayer book. Generally, the normal Prayer book is more useful to those with less than 70 Prayer, where all protection Prayers can be used at level 43 Prayer, while the Curse Prayer book requires a minimum level of 71 to use all protection Prayers.
In spite of the high level requirement, the curse Prayer book has many powerful Prayers that can greatly benefit a character, such as Turmoil, Soulsplit, etc., and have many uses in Player versus Player (PvP) combat as well as Player versus Monster (PvM) combat.
Prayer is a depletable skill, meaning that as you keep Prayers turned on, your Prayer points will steadily decrease. That is not to say your level goes down, but your Prayer points will decrease until it reaches zero, at which time all active Prayers will be disabled and unavailable for use until you either, a) recharge your Prayer points at an Altar, or b) drink a Prayer potion, Super Restore potion, or Prayer Renewal potion.
Generally, the higher the Prayer level a Prayer requires, the faster it will deplete your Prayer points.
The regular Prayer book is unlocked at level 1 Prayer; meaning it is available to new players as well as players whose Prayer is level 99.
|1||Increases Defence by 5%.|
|2||Increases Strength by 5%.|
|7||Increases Attack by 5%.|
|8||Increases Ranged by 5%.|
|9||Increases Magic by 5%.|
|10||Increases Defence by 10%.|
|13||Increases Strength by 10%.|
|16||Increases Attack by 10%.|
|19||Restores all skills except Hitpoints, Summoning, and Prayer by 2x their normal rate.|
|22||Restores Hitpoints twice as fast as its normal rate.|
|25||Protects 1 extra item.|
|26||Increases Ranged by 10%.|
|27||Increases Magic by 10%.|
|28||Increases Defence by 15%.|
|31||Increases Strength by 15%.|
|34||Increases Attack by 15%.|
|35||Protects 40% against Summoning familiars.|
|37|| Protects 100% of the mage attacks from NPCs.|
Protects 40% of the mage attacks from players.
|40|| Protects 100% of the range attacks from NPCs.|
Protects 40% of the range attacks from players.
|43|| Protects 100% of the melee attacks from NPCs.|
Protects 40% of the melee attacks from players.
|44||Increases Ranged by 15%.|
|45||Increases Magic by 15%.|
|46||Damages the person that killed you if they were right next to you.|
|49|| Restores some health if your Hitpoints go under 10%.|
This will drain your prayer to 0.
|52||1/4 of the damage you do gets drained from your opponent's Prayer.|
|60||Increases Defence by 20%, Strength by 18%, and Attack by 15%.|
|65||Restores Hitpoints by 5x their normal rate.|
|70||Increases Defence by 25%, Strength by 23%, and Attack by 20%.|
|74|| Increases Ranged by 20% and Defence by 25%|
Costs 190k dungeoneering tokens
|77|| Increases Magic by 20% and Defence by 25%|
Costs 200k dungeoneering tokens
|50||Allows you to keep an additional item upon death.|
|50||Drains 10% of attack, strength and defence from your opponent, increasing to 20% over time.|
|52||Drains 10% of opponent's Ranged, increasing to 20% over time.|
|54||Drains 10% of opponent's Ranged, increasing to 20% over time.|
|56||Drains enemy special attack energy.|
|59||Boosted combat stats 15% longer, (Except Overload bonuses).|
|62||Protects against Summoning familiars.|
|65||Protects 100% of Magic damage from NPCs, 40% from PvP situations, and reflects some damage back to the Player that has dealt Magic to you. (Lord mode+ only benefits from reflection)|
|68||Protects 100% of Ranged damage from NPCs, 40% from PvP situations, and reflects some damage back to the Player that has dealt Ranged damage to you. (Lord mode+ only benefits from reflection)|
|71||Protects 100% of Melee damage from NPCs, 40% from PvP situations, and reflects some damage back to the Player that has dealt Melee damage to you. (Lord mode+ only benefits from reflection)|
|74||Boosts Attack by 5%, increasing to 10% over time, while draining enemy Attack by 10%, increasing to 25% over time.|
|76||Boosts Ranged by 5%, increasing to 10% over time, while draining enemy Ranged by 10%, increasing to 25% over time.|
|78||Boosts Magic by 5%, increasing to 10% over time, while draining enemy Magic by 10%, increasing to 25% over time.|
|80||Boosts Defence by 5%, increasing to 10% over time, while draining enemy Defence by 10%, increasing to 25% over time.|
|82||Boosts Strength by 5%, increasing to 10% over time, while draining enemy Strength by 10%, increasing to 25% over time.|
|84||Drains enemy run energy, increasing your own.|
|86||Drains enemy special attack, while increasing your own.|
|89||If active, damage of up to 250% of your max Prayer will be dealt to all nearby enemies upon your death. Will not hurt other players in non-PvP areas. Will not hit multiple enemies in single-combat areas.|
|92||Of the damage you deal, 1/4 of that will be removed from your opponent's Prayer and added to your Hitpoints.|
|95||Increases Attack/Defence by 15%, in addition to 15% of your opponent's Attack/Defence. Also increases Strength by 23%, in addition to 10% of your opponent's Strength.|
There are three methods of training the Prayer skill: burying bones, using bones on Altars for increased EXP, or using a Bonecrusher.
This method is the most basic, requiring only bones to carry out. Simply acquire bones, place them in your inventory, and left-click them to bury them into the ground. You can bury them as you collect them from monsters, or store them up in your bank, withdrawing 28 at a time, burying, and repeating the cycle.
A more efficient way is using the bones on an Altar. This will increase your EXP gained per bone, but often at the cost of longer trips. If you find the trips to not be an issue, you will find the saved bones and faster EXP worthwhile.
An excellent Altar to used can be found at the Duel Arena. Teleport or walk to the Duel Arena, and the Altar can be found inside the building with many beds inside and two bank chests outside.
Another great tip for using this method is wearing a halo (Saradomin, Zamorak, or Guthix) wile you are doing this. Why a halo? Halos (when equipped) gives you the ability of infinite run and a 42% chance to save bones. For the money you spend on a halo you can easily make up in the bones it saves and you can always sell it when you're done.
Using a BonecrusherBonecrusher is a Dungeoneering shop item that can be purchased that automatically buries bones for you whenever you kill a monster when you have the Bonecrusher in your inventory. The best method is by using the spell 'Ice Barrage' on skeletons at Ape Atoll as the number of bone drops is very high, they are aggressive, and they are easy to kill.
Here is a picture of a player using Ice Barrage on Monkey skeletons in the Ape Atoll dungeon:
However, Skeleton Monkeys are not the only option. It is advisable to take a Bonecrusher with you whenever you plan on fighting monsters, as it will save you banking trips to stash the bones, and will save you the effort of picking up the bones and taking the time to bury them.
Tips for more EXP:
- Training in the PvP world (world 2) will net you double EXP. (NOTE: The PvP world is DANGEROUS. You can be attacked at any time while training Prayer. You have been warned!)
- Using Brawling Gloves (Prayer), which you can get from Reward Tokens. Halos are also very useful. They can be expensive, so using them in World 2 isnt always the best option unless you do not care about the risk of losing your Halo.
- Double up with Brawling Gloves in the PvP World for 4x EXP!
|Frost Dragon bones||100,000||10,000||1,000||200|
Experience recieved when using bones on an Altar:
|Frost Dragon bones||350,000||35,000||3,500||700|
Steaming from the March 11th 2014 update no one (not even members) have infinate prayer, below are the new prayer drain rates.
- In PvP:
- Members receive a 25% reduced draining rate.
- In PvM:
- Members receive a 50% reduced draining rate.
Game modes also effect prayer drain rates and DO stack with membership (if applicable)
- Extreme: Extremes receive a 35% reduced draining rate
- Legends: Legends receive a 25% reduced draining rate
- All Game Modes except Sir's benefit from the reflected damage in PvP situations from the Deflect Magic, Deflect Ranged, and Deflect Melee Curses.
- To switch to Curses you can either:
1.) Use the altar found in the starting room of all small floors of Dungeoneering
2.) Go to the Sailor, the man in blue robes, found in: South Neitiznot, behind Edgeville bank, or Varrock square (not ::market), and then use the teleportation option "Chaos Altar" to be teleported beside the Curses altar.
3) There is also a chaos alter located behind the EAST Falador bank.